After our previous post about five of the hottest iPhone games of the moment, a helpful reader pointed us to this article which paints a more detailed picture of how the game came about than our brief summary. It’s an interesting read, especially so for fans of the game. Reading about the evolution – and potential removal – of various features of the game like the seemingly canonical demonic monkeys is absolutely fascinating.
Furthermore, it seems to dispel the notion we had that the game was heavily influenced by the ending to a Playstation 3 game, Uncharted 2. Temple Run seems to be a more natural evolution of Imangi Studio’s previous (and much lesser known) game, Max Adventure. With that said, the PS3 game’s final setpiece does feel awfully familiar to any seasoned Temple Run players, and we’d be very interested to know if the similarity is ever publically commented on by the developers. Please leave a comment below if you ever hear of such a thing.
At the time of writing, and despite being free to play and over six months old, Temple Run is still making a strong showing in the iTunes “Top Grossing” chart.

